I think the reason there's less toxicity is that there's no stats on the line.Īlso, 19-point captains, so I've flagged up, and I'm pulling down 20-50K a match in Elite Captain XP, depending on how it goes. It's full of damage on both sides, and I've been having more fun with it. Their role is to not allow the generators to be killed, more or less. The defenders don't respawn, but they get basically a constant HoT on them, and it gets boosted a bit when other defenders die. I've lost a few and won a few, and have almost always respawned once, when on the attack. The attackers get to respawn (30 second delay on the first one, haven't died a second time yet), and they have to work together to kill 4 generators, then they kill the big base (500K hp). Well, the current (till next Wednesday, I think) isn't straight up PvP like we're used to. PVP is PVP be it WW2 or space and that holds no interest for me personally. Glad you enjoy it but it's a pass for me.
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